Overview

Details

Year: 2025-2026

Company: Kastelo
Role: Lead UX/UI Designer

Industry: Fintech
*available on mobile app store

Case Study WIP

Activities

Competitor Analysis

Brand Research

UX Flows

User Journeys

Wireframes

UI Design

Design Systems

Links

Overview

Details

Year: 2025-2026

Company: Kastelo
Role: Lead UX/UI Designer

Industry: Fintech
*available on mobile app store

Case Study WIP

Activities

Competitor Analysis

Brand Research

UX Flows

User Journeys

Wireframes

UI Design

Mobile app Design Systems

Links

Context

Context

At Kastelo, a fintech focused on delivering accessible and intuitive digital financial solutions, my role was to lead the end-to-end UX and UI design of the core app experience. The app lets you manage and grow your money in one secure wallet.

As Lead UX/UI Designer, I was responsible for shaping the product vision, defining the experience strategy, and driving execution from discovery through to design of new design system for their mobile app.

Approach

When I joined the Kastelo project, there was no structured design system in place, only a style guide, and the mobile app lacked clear architecture. As we worked on key epics such as Rewards, Onboarding, and Wallet flows, we began structuring a more scalable design system and improved Information Architecture. Given limited resources to implement changes across the entire app, we focused on embedding consistent patterns and a unified design language within new work. Navigation was simplified, the rewards proposition was naturally integrated into the wallet experience, and the homepage was redesigned to support both financial tools and integrated services.

Key contributions

Leading product discovery, user research synthesis, and experience strategy to define a clear, user-centred direction.

  • Designed the core app architecture, dashboard, and key financial workflows to improve clarity, usability, and trust.

  • Established and scaled a structured design system, creating reusable components with clear layout, spacing, and interaction principles.

  • Partnered closely with product, engineering, and leadership to align business goals with user needs.

  • Drove iterative improvements through testing, feedback loops, and agile collaboration.

Features

Key features of Fintech Kastelo app

Send, exchange & Receive Money

A friend needs cash. Someone owes you for dinner. Move money instantly with Kastelo Pay.

Earn rewards

Earn rewards for everyday tasks and build up personalised badges.

Pay Seamlessly With
Zapper

Kastelo Pay connects with Zapper at more than 30,000 stores nationwide. Scan. Tap. Paid.

Investments

Integrated products such stocks and Sygnia Tax-Free Savings account to expand the Kastelo ecosystem

Overview

Details

Year: 2025-2026

Company: Kastelo
Role: Lead UX/UI Designer

Industry: Fintech
*available on mobile app store

Case Study WIP

Activities

Competitor Analysis

Brand Research

UX Flows

User Journeys

Wireframes

UI Design

Design Systems

Links

Standardised mobile interactions, including fixed action buttons at the bottom of the screen, to address usability and responsive design challenges while creating a predictable, ergonomic experience for users.


Design system

To support the evolving product ecosystem, a more structured and scalable design system was introduced. Moving beyond a basic style guide, foundational components, patterns, and interaction principles were defined to drive consistency across the app. Design variables were implemented to standardise colour, spacing, and typography, enabling greater flexibility and alignment across features.

Establishing a structured component framework

A modular card system was introduced as the core UI building block of the app. Cards were designed using Auto Layout with clearly defined:

  • Spacing and padding rules

  • Responsive behaviour

  • Content hierarchy standards


This created predictable structure across screens while allowing flexibility for different financial use cases.

Defining usage patterns & behaviour

Beyond components, we defined clear rules for when and how patterns should be used across flows:

  • Identified repeated UI behaviours across the ecosystem

  • Defined when cards should be used (and when not to) to reduce clutter

  • Reduced unnecessary repetition by consolidating similar patterns

This ensured the system supported the experience, and overall interface setup.

Standardising visual Language

To strengthen consistency and scalability:

  • Style variables were implemented to standardise colour usage

  • Typography and spacing tokens were aligned across components

  • A subtle 50 slate background was introduced to create visual separation, improve hierarchy, and allow cards to stand out without adding visual noise


This reduced inconsistencies and improved overall visual clarity.

Mobile-first interaction standards

On mobile, usability improvements were prioritised:

  • Standardised fixed bottom action buttons across flows

  • Addressed responsive constraints and thumb-reach ergonomics

  • Improved completion rates by keeping primary actions consistently accessible

Standardised mobile interactions, such as the fixed action buttons at the bottom of the mobile screen, address usability and responsive design challenges while creating a predictable, ergonomic experience for users

Copyright © 2024 Ideaflow Studio. All rights reserved.